6 Modules for Developer and Design nirvana
The Foundation
The alternative to good design is always bad design. There is no such thing as no design.
Adam Judge
- Affordances and Signifiers
- Software by its virtual nature has infinite possibilities which is good and bad.
- As humans, we learn signifiers or capabilities (buttons, knobs, handles, doors, etc) from our earliest age.
- Moving to a digital world, these signifiers are often ignored with digital experiences.
- Behavioral Economics
Behavioral Economics is the study of the intrinsic things that drive our decision making and make use human. - Captology
Captology reminds us that computers can be used for behavioral change, but come with cautions and a requirement to be ethical. - Design
Humans have been designing things for eons, and introduces us to Design methods. - Experience
Everything we do is an experience, either curated for us, or created by us. - Feedback, Friction, Toil and Invisible Work
Cognitive friction slows all of us down.
This material gives you The Foundation to make you a better developer.
You are now on your way to becoming a Designatic!!
The Designatic welcomes you, Let’s Begin.